gamecircle.Whispersync.SyncableString

类型
gamecircle.*
修订版 2024.3703 版
关键词 Whispersync、字符串

概述

GetLatestString 等函数返回的一个 lua 表

属性

示例

local latestNumKey = "myFirstLatestString"  
local gamecircle = require("plugin.gamecircle")  
gamecircle.Init(false, false, true)  
gamecircle.Whispersync.SetLatestString(latestNumKey, "A")
gamecircle.Whispersync.SetLatestString(latestNumKey, "B") 
gamecircle.Whispersync.SetLatestString(latestNumKey, "C")
gamecircle.Whispersync.SetLatestString(latestNumKey, "D") 
gamecircle.Whispersync.SetLatestString(latestNumKey, "E") 
print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value)  
print("These are all the Latest String values stored under the current GameData set of Whispersync.")  
local keys = gamecircle.Whispersync.GetLatestStringKeys()  
for i,key in ipairs(keys) do   
    print("-" .. key)  
end