类型 表 库 gamecircle.* 修订版 2024.3703 版 关键词 Whispersync、字符串
GetLatestString 等函数返回的一个 lua 表
local latestNumKey = "myFirstLatestString"
local gamecircle = require("plugin.gamecircle")
gamecircle.Init(false, false, true)
gamecircle.Whispersync.SetLatestString(latestNumKey, "A")
gamecircle.Whispersync.SetLatestString(latestNumKey, "B")
gamecircle.Whispersync.SetLatestString(latestNumKey, "C")
gamecircle.Whispersync.SetLatestString(latestNumKey, "D")
gamecircle.Whispersync.SetLatestString(latestNumKey, "E")
print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value)
print("These are all the Latest String values stored under the current GameData set of Whispersync.")
local keys = gamecircle.Whispersync.GetLatestStringKeys()
for i,key in ipairs(keys) do
print("-" .. key)
end