类型 表 库 gamecircle.* 修订版 2024.3703 版 关键词 Whispersync、字符串
GetLatestString 等函数返回的一个 lua 表
local latestNumKey = "myFirstLatestString" local gamecircle = require("plugin.gamecircle") gamecircle.Init(false, false, true) gamecircle.Whispersync.SetLatestString(latestNumKey, "A") gamecircle.Whispersync.SetLatestString(latestNumKey, "B") gamecircle.Whispersync.SetLatestString(latestNumKey, "C") gamecircle.Whispersync.SetLatestString(latestNumKey, "D") gamecircle.Whispersync.SetLatestString(latestNumKey, "E") print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value) print("These are all the Latest String values stored under the current GameData set of Whispersync.") local keys = gamecircle.Whispersync.GetLatestStringKeys() for i,key in ipairs(keys) do print("-" .. key) end