类型 事件 修订 版本 2024.3703 关键词 steam, steamworks, activePlayerCount 另请参阅 steamworks.requestActivePlayerCount() steamworks.*
此事件提供当前正在全球范围内玩游戏的玩家数量,不包括当前登录的用户。
此事件只能由已传递给 steamworks.requestActivePlayerCount() 函数的函数回调接收。
local steamworks = require( "plugin.steamworks" ) -- Called by the "steamworks.requestActivePlayerCount()" function with the result local function onReceivedActivePlayerCount( event ) if ( event.isError ) then -- Request failed; typically happens when there is no Internet access print( "Failed to fetch number of active players." ) else -- Print the number of active players to the log print( "Number of people playing this game: " .. tostring(event.count) ) end end -- Fetch the number of players currently playing this game -- Requires an active Internet connection to succeed -- Will provide the requested result to the given function steamworks.requestActivePlayerCount( onReceivedActivePlayerCount )