类型 函数 库 gamecircle.* 返回值 键表 (KeyTable) 修订 版本 2024.3703 关键词 最新, 列表, 可同步数字列表, Whispersync
返回当前 Whispersync GameData 级别下存储的最新数字列表的键。返回值是一个 键表 (KeyTable)。
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
local latestListKey = "myFirstLatestNumberList" local gamecircle = require("plugin.gamecircle") gamecircle.Init(false, false, true) gamecircle.Whispersync.SetLatestNumberListLength(latestListKey, 4) gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1000, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10000, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 100, "INT") print("Here is the list of numbers as they are stored in the latest number list. They should be in the order from latest to oldest.") local latestList = gamecircle.Whispersync.GetLatestNumberList(latestListKey) for i,entry in ipairs(latestList) do print("-" entry.value) end local keys = gamecircle.Whispersync.GetLatestNumberListKeys() for i,key in ipairs(keys) do print("-" .. key) end