类型 函数 库 gamecircle.* 返回值 键表 (KeyTable) 修订 版本 2024.3703 关键词 最新, 列表, 可同步数字列表, Whispersync
返回当前 Whispersync GameData 级别下存储的最新数字列表的键。返回值是一个 键表 (KeyTable)。
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
local latestListKey = "myFirstLatestNumberList"
local gamecircle = require("plugin.gamecircle")
gamecircle.Init(false, false, true)
gamecircle.Whispersync.SetLatestNumberListLength(latestListKey, 4)
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1000, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10000, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 100, "INT")
print("Here is the list of numbers as they are stored in the latest number list. They should be in the order from latest to oldest.")
local latestList = gamecircle.Whispersync.GetLatestNumberList(latestListKey)
for i,entry in ipairs(latestList) do
print("-" entry.value)
end
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
for i,key in ipairs(keys) do
print("-" .. key)
end