类型 函数 库 gamecircle.* 返回值 键表 (KeyTable) 修订 版本 2024.3703 关键词 最新, 可同步字符串, Whispersync
返回当前 Whispersync GameData 级别下存储的所有最新字符串的键。返回值是一个 键表 (KeyTable)。
local keys = gamecircle.Whispersync.GetLatestStringKeys()
local latestNumKey = "myFirstLatestString"
local gamecircle = require("plugin.gamecircle")
gamecircle.Init(false, false, true)
gamecircle.Whispersync.SetLatestString(latestNumKey, "A")
gamecircle.Whispersync.SetLatestString(latestNumKey, "B")
gamecircle.Whispersync.SetLatestString(latestNumKey, "C")
gamecircle.Whispersync.SetLatestString(latestNumKey, "D")
gamecircle.Whispersync.SetLatestString(latestNumKey, "E")
print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value)
print("These are all the Latest String values stored under the current GameData set of Whispersync.")
local keys = gamecircle.Whispersync.GetLatestStringKeys()
for i,key in ipairs(keys) do
print("-" .. key)
end