类型 函数 库 gamecircle.* 返回值 键表 (KeyTable) 修订 版本 2024.3703 关键词 最新, 可同步字符串, Whispersync
返回当前 Whispersync GameData 级别下存储的所有最新字符串的键。返回值是一个 键表 (KeyTable)。
local keys = gamecircle.Whispersync.GetLatestStringKeys()
local latestNumKey = "myFirstLatestString" local gamecircle = require("plugin.gamecircle") gamecircle.Init(false, false, true) gamecircle.Whispersync.SetLatestString(latestNumKey, "A") gamecircle.Whispersync.SetLatestString(latestNumKey, "B") gamecircle.Whispersync.SetLatestString(latestNumKey, "C") gamecircle.Whispersync.SetLatestString(latestNumKey, "D") gamecircle.Whispersync.SetLatestString(latestNumKey, "E") print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value) print("These are all the Latest String values stored under the current GameData set of Whispersync.") local keys = gamecircle.Whispersync.GetLatestStringKeys() for i,key in ipairs(keys) do print("-" .. key) end